The Three Realms: Rules of Magic

Previously, in my worldbuilding series, I talked to you about the importance of building rules and structure for your magic system. I thought it might be a great addition if I was to show off how magic works in my own world. I absolutely love the way this system works, and I hope you do too.

Introduction

Magic power in the Three Realms comes from the energy in a Fae or demon’s soul. A magic user feeds the spells with his or her willpower. While the magic that is present in the general world is inexhaustible, the magic present in an individual person is exhaustible. It can usually be recharged with rest, sleep, or certain potions if exhausted. If used up too quickly or too strongly, the magic user will fall into an unconscious state, whether temporary or in extreme cases, permanent. If magic continues to be used to the limit consistently, death is inevitable.

Limits of Magic

Fae are born with a certain small number of inherent magical gifts, or specific types of magic that they have a greater affinity for. This type is called inherent magic. However, noble Fae are born with a greater number of inherent gifts because of their bloodline.

Fae can also learn other types of magic that they do not have a natural affinity for. However, it takes years and years of study to perfect their talents, and even then, some people cannot achieve other types of magic effectively. There are a handful of mages who have power nearly equal to that of a noble Fae because of their propensity to learn. They spend their whole lives studying and usually teaching magic.

Some spells are limited by the time they can be cast. An example of this is a spell that depends on the position of the sun or moon.

Casting A Spell

Casting a spell requires up to three distinct pieces. The first and most general one is intent. The intention of the spell must be focused on intently in order for it to work. In the beginning, Fae must focus for an extended period of time to get a spell to work. More advanced magic users only need a few seconds. The second one is the correct wording. Some spells require a recitation of words coupled with the intent to complete it. This usually starts out as a verbal command and then eventually, with time and practice, can become a non-verbal command. The third one is the correct materials. Certain protection spells or soul-seeking magic must occur at specific times with specific items handy. This can consist of anything from ordinary plants to magical artifacts. These items can usually be obtained from magical craftsmen or magical merchants. However, occasionally, it takes a far rarer type of item that can only be found in certain geographic locations or in certain centers.

Some spells can be stored in charms or amulets for later use.

Some spells require long drawn out rituals, usually ones involving elements of nature (sun, moon, ocean, etc.).

Two or more magic users can combine their power to amplify a spell. However, it is extremely taxing on the both of them and usually not worth the energy loss. It is only used in dire situations.

A mage’s powers often grows stronger over time with age. The level of power in a Fae is measured by:

  1. Presence of noble blood.
  2. Number of inherent gifts.
  3. Education.
  4. Execution of non-inherent magic.

Types of Magic: Levels and Tiers

My magic system is broken up into three levels, each with five tiers. At each tier, you step up the strength of each type of magic. At each level, you also increase the strength. Using this method offered me a clear path of seeing how strong an individual character was, how others measured up against one another. It’s been incredibly useful. I have tables and everything. I started typing those, but they would make this article about twenty pages long. Let me know if you’d like to see that in a PDF in the comments below!

Here are the types of magic that exist in the Three Realms:

  • Animation Magic: The ability to bring in animate objects to life
  • Disintegration Magic: The ability to disintegrate matter
  • Elemental Magic: The ability to control or manipulate the elements of nature (water, fire, wind, earth).
  • Absorption Magic: The ability to absorb energy and convert it into something else like physical strength.
  • Augmentation Magic: The ability to enhance or weaken someone else’s powers.
  • Conversion Magic: The ability to absorb one form of energy and convert it into another form of energy.
  • Energy Manipulation Magic: The ability to manipulate another person’s powers into something else.
  • Force Field Generation Magic: The ability to project powerful fields of manipulated energy that often act as shields.
  • Negation Magic: The ability to mute the powers of another person.
  • Sacrificial Magic: The ability to draw power from the death of another.
  • Sensing Magic: The ability to sense or recognize magical power.
  • Sourcing Magic: The ability to draw magical power from energy sources.
  • Flight Magic: The ability to levitate oneself or to fly.
  • Forensic Magic: The ability to backtrace a spell for the purpose of tracking down people who commit crimes.
  • Glamour Magic: The ability to disguise oneself.
  • Healing Magic: The ability to heal or heal from any injury.
  • Illusion Magic: The ability to disguise something as something else.
  • Divination: The ability to foresee or foretell future events.
  • Invisibility: The ability to be invisible.
  • Shapeshifting Magic: The ability to turn one’s form into that of an animal.
  • Gravity Magic: The ability to manipulate gravity and its effects.
  • Light Magic: The ability to generate or extinguish light.
  • Quantum Tunneling Magic: The ability to move through walls.
  • Medium Magic: The ability to see and communicate with the dead.
  • Necromancy: the ability to reanimate and/or control the dead.
  • Poison Magic: The ability to work with poisons more adeptly and/or possess poisonous abilities.
  • Possession Magic: The ability to occupy, dominate, and/or control another person from within.
  • Psionic Magic: The ability to communicate or perceive beyond the five physical senses, including empathetic magic, memory manipulation, mind control, telekinesis, and telepathy.
  • Sound Manipulation Magic: The ability to alter sound.
  • Durability Magic: The ability to have a higher resistance to injury than an average person.
  • Reflex Amplification Magic: The ability react faster than an average person.
  • Senses Magic: The magnified ability to see, hear, feel, smell, and/or taste.
  • Speed Magic: The ability to move faster than an average person.
  • Strength Magic: The ability to have more strength than an average person.
  • Water Breathing Magic: The ability to breathe underwater.
  • Herb Magic: The propensity for discovering/working with various herbs.
  • Plant Magic: The propensity for discovering/working with various plants.
  • Weapons Amplification Magic: The ability to strengthen the impact, defense abilities, and durability or weapons.

Wow, that’s a mouthful, huh? It’s fairly complex, but I really enjoy the way it all fits together. What do you think? Let me know in the comments below. Happy writing!

Demonology: The Creation of the Lower Realm

Written by a man lost in love, who unendingly finds himself lost in the depths of amazement at his own wondrous luck.

My girlfriend’s book is truly incredible and awe-inspiring for me. Her dedication and perseverance is something I truly envy. I couldn’t have been happier helping to build something for her book.

I’ve got a different writing process than Cady does. I’ve always been a bit off-the-cuff with my writing. Just writing what I think and feel. And I’ve always had a fascination with a magical world. I find demons and demonology a thoroughly interesting topic. The power of them… the enigma behind them. I looked at them in her world and wanted to see their presence more. As a matter of fact, in my desire to show my appreciation to my love, I wanted to help her in any way I could.

I came up with an idea of a layout for the Lower Realm and the demon race. They’re strong, stronger than the Fae by a great deal, but I felt that should play out in a more unique, organized fashion. With her go ahead, I began to design this race of being with a dark enigma. Their power should feed this mysterious Lower Realm, so of course, shadows, manipulation magic, and confusion should play a large role. I took her notes and began to write. My thoughts would move fluidly. The real trick for me is to let it flow, just write what you think. Then go back and edit what you feel is pointless and extraneous.

My idea: Demon magic increased in strength based on age rather than birth as Fae magic does. They were given stages of growth with their power growing exponentially at each stage until the end of their lifespan, if they can make it that far, that is. Their minds are ravaged by magic at birth; they cannot begin to control it. As they grow older, they develop a greater control of their powers and of magical foundations themselves. They gain the ability to think and comprehend slowly, creating powerful monsters who are shrouded in mystery by their growth.

The first stage is the Youthful Demons, from birth until about a century old. These demons are reckless and wild, happily charging into anything with the intent to play. They care nothing for their own safety and play without thought to consequence, often resulting in the death of others. They cannot communicate with others at all.

The second stage is the Elder Demons. These demons are able to take caution in their actions and gain the ability to communicate, albeit with extremely crude methods. They can use magic in its pure form to show intent and communicate thusly. They are anywhere from 100 to 5000 years old.

The third stage is the Ancient Demons. These demons are over 5000 years old. They have full comprehension of their actions. Cold and calculating, their magic can destroy the strongest of Fae with no more than a flick of their finger. However, they see no point in attacking foes that are weaker than they are. They can easily control Youthful Demons and can influence the thoughts of Elder demons. Ancient Demons are obsessed with their image and pride and tend to fight amongst themselves. Their struggles are capable of obliterating entire realms. There are rarely more than two in existence at any given time due to the difficulty of living to this age.

The final stage is Demi Demons, a level that has really only been hypothesized about by demonologists in the Upper Realm. These demons are believed to be so advanced, they have mastered every form of magic in existence, are fully sentient, and can destroy all matter with a blink of an eye. They would be hundreds of thousands of years old and would have shed their physical form long ago to be the purest essence of magic. Their power leaks magic into the world. These demons are theorized to have created the universe in the beginning of time and spawned the entire rest of the Demon race.

Each of these stages has been uniquely developed, and I’m quite proud of how they turned out. But, I’d love to thank my dear girlfriend for the opportunity to help write for her, to help write for all of you for that matter. The original draft of this, I jumped around a lot mentally and had trouble explaining details. Although, I have to say, Cady helped to tone down the extreme erratic nature to a slightly more controlled version so that this was readable for her audience. But the crazy erratic nature of my writing might feel more comfortable to those who wish to try another style of writing, so I may like to explore that with you in the future if there’s interest. Even so, these are my words and my interpretations of the mysterious world that is her Lower Realm.